IIHCI 2012 workshop - July 4-6 2012, Palermo, Italy

IIHCI 2012

5th International Workshop on Intelligent Interfaces for Human-Computer Interaction

Aims and scope

Human-Computer Interaction (HCI) is a multidisciplinary research area that includes understanding, designing, building and evaluating complex interactive systems involving many people (both researchers and users) and many technologies. On the other hand, developments in software and hardware technologies are continuously driving applications in supporting our collaborative and communicative needs as social beings, both at work and at play. This workshop addresses a central issue of HCI focusing on Intelligent Interfaces for Human Computer Interaction, which is the study and development of devices that allow users to interact with computer and automatic systems.

The goal of this workshop, on its fifth edition, is to bring together researchers from the different fields whose work is related to intelligent interface design for HCI. We are soliciting original contributions that address a wide range of theoretical and application issues.


Submissions are invited that address some aspect of the engineering of human-computer interactive systems.
Topics include but are not limited to:

  • Input and interactions techniques
  • Novel user interfaces and interaction techniques
  • Virtual Reality for interaction
  • Audio and Speech interaction
  • Image and Video interaction
  • Human motion and gesture recognition
  • Multimodal event detection and recognition
  • Handheld device-specific interfaces
  • Brain Computer Interfaces
  • Biometric interfaces
  • Human Robot Interface
  • Interfaces for disable and elderly people
  • Perceptual user interfaces
  • Human Interfaces and Information Management
  • Assistive Devices/Technology
  • Wearable and pervasive technologies
  • Ambience Intelligence
  • Contextual design and inquiry
  • Scenario-based design
  • Engineering Psychology and Cognitive Ergonomics
  • Theoretical HCI models/laws, and their evaluation
  • Distributed interaction
  • Concurrent interaction
  • Usability and Internationalization
  • Cognitive walkthrough
  • Learning aspects
  • Safety issues
  • Augmented Cognition